A week of reviews: World’s Dawn



Continuing my week of Christmas Sale reviews, today’s Steam review is for World’s Dawn. This is probably going to be one of the lesser-recognised titles I’m covering this week, but props to the creator for their effort and genuine attention to detail. Now, you can’t really compare anything to the brilliance that is Harvest Moon in terms of farming sims, but it’s clearly inspired by the format, and I am genuinely pleasantly surprised at how well it does pull it off.

Like in Harvest Moon, you can grow crops, raise animals, forage and fish, ship products, work part time and of course, forge lasting relationships with your fellow villagers. I’m a user of RPG Maker myself, and so I really can appreciate all the work that has gone into crafting this game. It’s not groundbreaking by any means, but that doesn’t mean it can’t still be fun. Sure, it’s as tedious at times as any other game of this genre, but the story flows nicely and I like that there is the addition of certain quests throughout, on top of your day-to-day living. It can be slightly confusing to get going with, but every effort is made to help you along the way, and the inclusion of other mini-games, such as football and horse riding, adds yet another layer.

Right from the very beginning it looks beautiful, despite the 2D pixel graphics, and the introduction alone is done so perfectly. You soon begin to learn new things as you work through the game, and while I’ve only played a few hours so far (close to finishing my first season), I’m already getting a feel for how things work. Games like this are often so underrated if they don’t hold a well-regarded name, but I would encourage players to give this one a shot. It’s not action-packed or dramatic or emotional or challenging; it’s just a casual release that you can whittle away the hours enjoying at your own pace. And sometimes, that’s actually all we really need…


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